Friday, November 25, 2011
Santa: Believe
Sunday, November 20, 2011
Friday, November 18, 2011
The Twins of Passage
Thursday, November 17, 2011
november 12 red door
Monday, October 31, 2011
Thursday, October 27, 2011
darklight day 3
Sunday, October 16, 2011
Children of Dark and Light stage1
Sunday, October 09, 2011
Children of Dark and Light stage1
Saturday, September 17, 2011
5 minute and a 10 minute dwg for the last two sittings at the end of the day. I had master artist Sherri McGraw. A wonderful teacher, and a blessing just to listen to. I have learned a bit about myself from each of the instructors and presenters. I am happy. I am very happy that I am home, but I am happy.
I attended my first workshop... the American Artists Weekend with the Masters. Lots of wonderful people and so many gracious instructors and painters of world renown that I was simply happy to be among them. The drawings above were some of the many that we did in a day of gesture drawings. Most of all were 2 minutes or less.
Saturday, August 27, 2011
Sunday, July 24, 2011
Thursday, July 21, 2011
Saturday, July 09, 2011
Red Door drawing: The Steam Punk model
Thursday, July 07, 2011
Sunday, June 26, 2011
Seven O'Clock Man or The Bone Setter
Bonhomme Sept-Heures (the Seven o'Clock Man)
in this French-speaking province, the Bonhomme Sept-Heures (7 o'clock man) is said to visit houses around 7 o'clock to take misbehaving children who will not go to bed back to his cave where he feasts on them.
The Bonesetter is an old Quebec bogeyman legend about a traveling peddler and medicine man who journeys from town to town. During the 19th and early 20th centuries when this legend arose, many Quebec towns had no doctors or nurses. There were real bonesetters, both men and women, who would perform modest surgical procedures and who specialized in reducing fractures and dislocations and, as the name implies, would set broken bones and perform manipulations that today might be done by a chiropractor.
In the days before the discovery and use of effective anaesthetics, if a large bone had to be rebroken and reset, the resultant pain and screaming of the patient would have alarmed the entire village. Kids would hear these screams and be terrified of the bonesetter and he or she could easily earn a reputation as a bogeyman. The horrid folktale adds a special fright: Bonhomme sept-heures took disobedient children as payment for his work and the children disappeared from the town and were never heard from or seen again.
Tuesday, June 14, 2011
Sunday, June 12, 2011
Tuesday, May 31, 2011
Steampunk Owl Card_print
Monday, May 23, 2011
Jack of Gears Large Print
Sunday, April 24, 2011
Red Door Drawing Group April 23rd 2011
Red Door Drawing Group April 17th 2011
Red Door Drawing Group April 2 2011 two week pose
Red Door Drawing Group Feb 2011
Sunday, April 10, 2011
Sunday, April 03, 2011
Saturday, April 02, 2011
Steampunk Card Deck- Joker-X
Sunday, March 27, 2011
Sunday, March 06, 2011
Saturday, March 05, 2011
Steampunk Card Deck- Joker-Y
Saturday, February 26, 2011
Minotaur
A friend of mine asked a favor, to work up a character for their men's roller derby team; The Cow-town Butchers. They were looking for a Minotaur, or an angry bull character, and asked for something in my drawing style. While it doesn't hit the 'roller-derby' answer at all, the character is interesting I believe.
Thursday, February 24, 2011
Ace of Dirigibles version 2
Sunday, February 13, 2011
The Ace of Dirigibles
King of Derbies
The King of Derbies is one who demands as much from his entire house as he does from himself. He expects victory over all he pursues and expects the same effort in all who follow him. This does not mean that defeat may not happen someday; it is just that it has not happened… ever. The King has a charisma, an ability to reach deep to a core of the individual where the pure self resides, that which is only the defiant independent and is able to touch it, to connect to it, and do speak directly to it. During this link, ideas, concepts, solutions, whys all become known.
The House of Dirigibles: The Queen of Dirigibles
Saturday, February 12, 2011
The House of Derbies: The Ace of Derbies
The Ace of Derbies has found his true calling, being the leader of battle this House. For it is this that he excels in, lives for, and is when he is complete. It is here where he knows he can finally release all that is inside without holding back. Victory is what is at stake, and must be claimed for the House of Derby. Being the Battle Lord is not what the Ace of Derbies does, it is what the Ace of Derbies is, it is all that he is. Without the fight, without the foe to conquer, he is lost.
Friday, February 11, 2011
King of Dirigibles
The King of Dirigibles (also the suicide King of this deck: normally the suicide king is depicted with a knife behind his head. Being the King of Dirigibles, knives would not be very welcome, but tie-down ropes are of abundance.) This King is one who seeks out high adventure, and sees his role as leading by example on living life to the fullest. He is not afraid to get his hands dirty by shirking responsibilities when duties become risky, or difficult. In fact, he almost thrives upon it.
Sunday, February 06, 2011
The Jack of Derbies
The House of Derbies:
The Jack of Derbies-
The Jack of Derbies is the one to watch out for. His embodiment of freedom tests the boundaries of the term in every way. Of all the entities in this house, it is the Jack of Derbies that causes the most worry on the battlefield… for both sides.
Saturday, February 05, 2011
House of Derbies: Queen of Derbies
The House of Derbies:
The Queen of Derbies:
The Queen of the House of Derbies is one of determination and accomplishing whatever tasks that she believes important enough to be addressed. This Queen has an innate skill for filtering out what must be done from what others believe should be done. This ability starts to filter out into what some may call influence. Whether it is a tether to the other members of the House, or an influence of those seen as a threat to the House this remains yet to be fully explored.
Thursday, February 03, 2011
Tuesday, February 01, 2011
King of Windows
House of Windows:
The house of Windows deals with visions. Visions of the future tense, the present and the past all at the same time. Perceptions, possibilities, mysteries of what is, what was, and what might be are all kept and pursued by the House of Windows.
The King of Windows
The King of Windows is the mapper of possibilities. By passing though to see what has been and what might be, He observes, makes updates, and notations to the Paths of Existence. A history of the universe that is constructed in such a way that the Past and Future interlink in a construct of fantastic proportions to where it is almost... alive.
Ace of Gears
The House of Gears:
The Ace of Gears
The Ace of Gears is not a whom but a what. The Ace of Gears was forged from the mind and hands of the King of Gears long ago when the Houses numbered in dozens and the threat of siege was present at every turn. The Ace of Gears is the perfect protecting Knight that the House of Gears has ever produced. Its power is unrivaled; it protects the members of the Royal family as well as those of the entire House, even to the extent of sacrificing itself if necessary. It will never bend; it will never tire, never yield, and never surrender.
The Jack of Gears
The Queen of Gears
The House of Gears:
The Queen of Gears
Ever noble and steadfast at her true loves side, the Queen of Gears is a vision of honesty, of knowledge, valiance, and confidence. She knows who she is, as much as who she is not. She knows what she has the ability to change, and how far that ability can reach. The Queen of Gears, though ruling at her Kings side, is at no means a step down in power, in the eyes of the House of Gears, or any other House. She is Queen.